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- Short: Fast 3D mapper in 68k asm, used in Enforce
- Author: Filip Doksansky
- Uploader: troda@cbnet.cz
- Type: dev/asm
-
- DESCRIPTION
- The Enfroce engine has been developed by Filip Doksansky. The used 68k
- 3D mapping code are still fastest what i seen in game, so i ask him if
- is possible, when the Enforce is canceled, relase at least the very fast
- beta (but it have limitations and bugses, ofcourse ;) what i still
- holding and the sources, at least the critical ones.
- Hope anyone find the asm sources interesting and try learn from it.
- Feedback to author is not possible.
-
- AUTHOR:
- Filip Doksansky
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 5536 2678 51.6% 08-May-00 16:00:30 Enforce_3Dmapper_code.ReadMe
- 760 357 53.0% 28-Mar-80 21:57:34 Engine.i
- 39762 7459 81.2% 27-Mar-80 00:09:10 Engine.s452
- 9105 2330 74.4% 27-Mar-80 00:10:54 rend_draw.c
- 6794 2165 68.1% 27-Mar-80 00:12:52 rend_main.c
- 367 208 43.3% 27-Mar-80 00:14:50 shared.h
- -------- ------- ----- --------- --------
- 62324 15197 75.6% 09-May-100 23:34:32 6 files
-